By Monte Cook, Jeffery A. Dobberpuhl
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Extra resources for Arcana Evolved - Spell Treasury (d20 System)
Whether the creature is stunned or not, the undead tendril of flesh makes attacks with a +15 bonus (Strength 20). It makes a grapple attack as a creature of the subject’s size (even though it is actually smaller). If it achieves a hold, it immediately begins constricting and strangling the creature, inflicting 2d6 points of damage per round. The necrotic tendril has 2 hit points per Hit Die of the original creature, and AC 15 (+2 for size, +3 for natural armor). A single casting of this spell affects only one wound.
Diminished Effects: You can touch another creature during casting, in which case that creature receives the benefits of lesser arcane sight. You receive none of the benefits of the spell yourself, however. Heightened Effects: You can see auras within 240 feet, and the duration increases to 10 minutes per caster level. Further, this version of greater arcane sight grants you a +2 competence bonus on any checks you make to dispel magic. Magic Item Creation Modifier: Constant ×2. ARMOR CONTINGENCY Conjuration (Calling) Level: 1 (Exotic) Casting Time: 10 minutes Range: Touch Effect: One suit of armor Duration: One hour/level Saving Throw: No Spell Resistance: No You set up a contingency with your armor, so that if a predetermined event takes place during the spell’s duration, the armor appears on you, fully donned and prepared.
At the end of the ritual, you transfer some of your currently prepared spells, and the ability to cast them, to the other creature. Only a creature with an Intelligence score of at least 5 and a Wisdom score of at least 9 can receive this bestowal. You may transfer only spells that do not deal damage and that come from the schools of abjuration, divination, and conjuration. The number and level of 33 34 ARCANA EVOLVED SPELL TREASURY >>> spells the subject can receive depends on its Hit Dice; even multiple castings of this spell can’t exceed this limit.
Arcana Evolved - Spell Treasury (d20 System) by Monte Cook, Jeffery A. Dobberpuhl